Monday, August 15, 2005

Fall Preview: Quake 4

Chumley's Toy - Blame

Just as I did last year, I'm gonna give some previews of games coming out this Fall that I'll probably be getting one way or the other. Sorry to you folks that read through this and couldn't care less about games...

Synopsis: Earth is under siege by an alien race. The Strogg are cybernetic warriors--a mechanical frame and decaying body parts stabilized by flesh consumed in a systematic annihilation of other species and civilizations. In a desperate attempt to survive a Strogg attack on Earth, an armada of Earth's finest warriors is sent to take the battle to the Strogg home planet. Earth's initial assault force is nearly annihilated immediately, but one marine manages to infiltrate the base, bring down their planetary defense systems, and kill the Strogg's collective brain and leader--the Makron. Earth assumed the destruction of the Makron would end it all, but it didn't. That's where QUAKE II leaves off and QUAKE 4 begins.

Quake 4
My thoughts: The second big id Software franchise to be released in as many years. This one's actually being produced by Raven Software while id works on a Quake title of their own, Enemy Territory: Quake Wars. Picking up where Quake 2 left off, Raven has promised that this game will have a single player mode with some thought put into it (video). It looks like something of a cross between Halo 2 and Call of Duty.

Even if the single player doesn't turn out, the multiplayer is a lot of fun. Through some schmoozing at the Intel VIP booth at QuakeCon, I was able to hop on the game for a while and play with/against some of the Intel people in CTF. It feels a tiny bit slower than Quake 3, and the guns feel a lot more substantial than they did in Quake 3. Both of which are huge improvements to me. The game has a release date of October 11th at EB; I'll be there.

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posted by Schlep @ 10:29 PM



1 Comments:

Anonymous chu said (8/16/2005 12:04 AM),  

All hail Quake 4!!