Wednesday, August 24, 2005
Fall Preview: Burnout Legends
![]() | Presidents of the United States of America - Peaches |
Synopsis: The ultimate quick-hit of on-the-go gameplay, Burnout Legends includes tracks from Burnout, Burnout 2: Point of Impact and Burnout 3: Takedown, completely redesigned for aggressive racing on the PSP.

My thoughts: In last year's fall preview, I covered Burnout 3. Not only was this the most fun game I played last year, it was also the first game since Halo 1 where I completed the game 99% of the way through. That last pesky 1% was from the "signature crashes" that drove me to the brink of insanity trying to collect. So...I stopped.
Legends takes the best tracks from Burnout 1, 2, and 3 and combines them into portable form on the PSP. Taking advantage of Burnout 3's gameplay, it's focused on the takedown more than anything else. For the 3 of you that never played Burnout 3, takedown is when you force your opponents into a magnificent crash sequence, that hopefully leaves them at least paralyzed. This is about the most healthy way to take all the thoughts that pass through your mind on the interstate, and carry them out on virtual cars.
The developers have stated that the crash mode will remain in the game. A little less certain is whether or not the game will have infrastructure (online) play, but EA and Criterion have said they're working as hard as they can to make sure it's included. The game's coming out a mere 3 weeks from today, and anticipation on this blog is high.
Labels: games





